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MJPGA_AUDIO Struct Reference
[Audio - functions, types and macros]

The struct containing all information to play the audio. More...

#include <audio.h>


Data Fields

int type
 type of the audio

audio_formats af
 audio format

void * audio_data
 buffer, used in mp3 and mp3stream

int len_data
 lenght, in bytes, of audio_data

int audio_frame
 current audio frame, used in avi files

int pos_frame
 current position in that frame, used in avi files

int freq
 frequency (Hz) of audio

short int bits
 bits of audio

short int channels
 number of channels


Detailed Description

The struct containing all information to play the audio.


The documentation for this struct was generated from the following file:
Generated on Mon Apr 7 00:19:24 2003 for MJpgAlleg by doxygen1.2.18